Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.BubbleSystem | +--RuneI.BubbleSystemDelay
00001 //============================================================================= 00002 // BubbleSystemDelay. 00003 //============================================================================= 00004 class BubbleSystemDelay extends BubbleSystem; 00005 00006 // This particle system is an intermittent bubble system that 00007 // is set to go off roughly every 8-16 seconds 00008 00009 defaultproperties 00010 { 00011 RandomDelay=8.000000 00012 LifeSpanMin=2.000000 00013 LifeSpanMax=3.500000 00014 bOneShot=True 00015 }