Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.Breath | +--RuneI.BreathLight
00001 //============================================================================= 00002 // BreathLight. 00003 //============================================================================= 00004 class BreathLight expands Breath; 00005 00006 defaultproperties 00007 { 00008 ScaleDeltaX=2.500000 00009 LifeSpanMax=1.300000 00010 AlphaStart=30 00011 SpawnDelay=0.550000 00012 SpawnOverTime=0.300000 00013 }