Core.Object | +--Engine.Actor | +--Engine.Effects | +--RuneI.BloodDrips | +--RuneI.BloodDrips2
00001 //============================================================================= 00002 // BloodDrips2. 00003 //============================================================================= 00004 class BloodDrips2 expands Blooddrips; 00005 00006 defaultproperties 00007 { 00008 Texture=Texture'BloodFX.blood03_b' 00009 }