RMenu
Class RuneMeshActor

source: c:\runehov\RMenu\Classes\RuneMeshActor.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--RMenu.RuneMeshActor
Direct Known Subclasses:RuneLookMesh

class RuneMeshActor
extends Engine.Info


Variables
 RuneMenuPlayerMeshClient NotifyClient


Function Summary
 void AnimEnd()



Source Code


00001	class RuneMeshActor extends Info;
00002	
00003	var RuneMenuPlayerMeshClient NotifyClient;
00004	
00005	function AnimEnd()
00006	{
00007		if (NotifyClient != None)
00008			NotifyClient.AnimEnd(Self);
00009	}
00010	
00011	event FellOutOfWorld()
00012	{
00013	}
00014	
00015	defaultproperties
00016	{
00017	     bHidden=False
00018	     bOnlyOwnerSee=True
00019	     bAlwaysTick=True
00020	     Physics=PHYS_Rotating
00021	     RemoteRole=ROLE_None
00022	     DrawType=DT_SkeletalMesh
00023	     DrawScale=0.100000
00024	     AmbientGlow=255
00025	     bUnlit=True
00026	     CollisionRadius=0.000000
00027	     CollisionHeight=0.000000
00028	}

End Source Code