RMenu
Class RuneConsoleClientWindow

source: c:\runehov\RMenu\Classes\RuneConsoleClientWindow.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowWindow
         |
         +--UWindow.UWindowClientWindow
            |
            +--UWindow.UWindowDialogClientWindow
               |
               +--UWindow.UWindowConsoleClientWindow
                  |
                  +--RMenu.RuneConsoleClientWindow
Direct Known Subclasses:None

class RuneConsoleClientWindow
extends UWindow.UWindowConsoleClientWindow

//============================================================================= // RuneConsoleClientWindow -> Client are of Console Window //=============================================================================

Function Summary
 void BeforePaint(Canvas C, float X, float Y)
     
{
	Super.Created();

}

 void Created()
     
/*
 void Paint(Canvas C, float X, float Y)
     
//TextArea.SetTextColor(col);
}






Source Code


00001	//=============================================================================
00002	// RuneConsoleClientWindow -> Client are of Console Window
00003	//=============================================================================
00004	class RuneConsoleClientWindow extends UWindowConsoleClientWindow;
00005	
00006	//#exec TEXTURE IMPORT NAME=RuneConsoleBackground FILE=Textures\Console3.pcx MIPS=OFF
00007	
00008	
00009	//=============================================================================
00010	// Superclass Function Overrides
00011	//=============================================================================
00012	
00013	
00014	/*
00015	function Created()
00016	{
00017		Super.Created();
00018	
00019	}
00020	
00021	function BeforePaint(Canvas C, float X, float Y)
00022	{
00023		local	Color	col;
00024	
00025		col.R=255;
00026		col.G=0;
00027		col.B=0;
00028	
00029		Super.BeforePaint(C, X, Y);
00030		//TextArea.SetFont(F_RuneBig);
00031		TextArea.SetSize(WinWidth, WinHeight - EditControl.WinHeight);
00032		//TextArea.SetTextColor(col);
00033	}
00034	
00035	
00036	
00037	function Paint(Canvas C, float X, float Y)
00038	{
00039		Super.Paint(C,X,Y);
00040		//Tile(C,Texture'RuneConsoleBackground');
00041	}
00042	*/
00043	
00044	defaultproperties
00045	{
00046	}

End Source Code