RuneI
Class TestActor

source: c:\runehov\RuneI\Classes\testactor.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--RuneI.TestActor
Direct Known Subclasses:None

class TestActor
extends Engine.Actor

//============================================================================= // TestActor. // For purposes of prototyping //=============================================================================
Variables
 float Tweentime

States
testing
State testing Function Summary



Source Code


00001	//=============================================================================
00002	// TestActor.
00003	// For purposes of prototyping
00004	//=============================================================================
00005	class TestActor expands Actor;
00006	
00007	var float Tweentime;
00008	
00009	
00010	auto state testing
00011	{
00012	Begin:
00013		PlayAnim('neutral_idle', 0.5, Tweentime);
00014		FinishAnim();
00015	
00016		PlayAnim('dth_all_death1_an0n', 0.5, Tweentime);
00017		FinishAnim();
00018	
00019		Goto('Begin');
00020	}
00021	
00022	defaultproperties
00023	{
00024	     TweenTime=2.000000
00025	     DrawType=DT_SkeletalMesh
00026	     CollisionHeight=45.000000
00027	     bCollideActors=True
00028	     Skeletal=SkelModel'Players.Ragnar'
00029	}

End Source Code