RuneI
Class Smoke

source: c:\runehov\RuneI\Classes\Smoke.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.Smoke
Direct Known Subclasses:BlackSmoke, GraySmoke

class Smoke
extends Engine.ParticleSystem

//============================================================================= // Smoke. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Smoke.
00003	//=============================================================================
00004	class Smoke expands ParticleSystem;
00005	
00006	defaultproperties
00007	{
00008	     ParticleCount=50
00009	     ParticleTexture(0)=FireTexture'RuneFX.Smoke'
00010	     ShapeVector=(X=10.000000,Y=10.000000,Z=4.000000)
00011	     VelocityMin=(Z=80.000000)
00012	     VelocityMax=(Z=100.000000)
00013	     ScaleMin=0.800000
00014	     ScaleMax=1.000000
00015	     ScaleDeltaX=1.600000
00016	     ScaleDeltaY=1.250000
00017	     LifeSpanMin=0.650000
00018	     LifeSpanMax=1.000000
00019	     AlphaStart=40
00020	     bAlphaFade=True
00021	     bApplyGravity=True
00022	     GravityScale=-0.100000
00023	     SpawnOverTime=1.000000
00024	     Style=STY_Translucent
00025	     bUnlit=True
00026	     AmbientSound=Sound'EnvironmentalSnd.Steam.steam11L'
00027	}

End Source Code