Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.KegLeak
00001 //============================================================================= 00002 // KegLeak. 00003 //============================================================================= 00004 class KegLeak expands ParticleSystem; 00005 00006 defaultproperties 00007 { 00008 ParticleCount=32 00009 VelocityMin=(X=-50.000000,Y=-50.000000,Z=300.000000) 00010 VelocityMax=(X=50.000000,Y=50.000000,Z=400.000000) 00011 ScaleMin=0.500000 00012 ScaleMax=0.700000 00013 LifeSpanMin=0.150000 00014 LifeSpanMax=0.250000 00015 bApplyGravity=True 00016 bDirectional=True 00017 }