RuneI
Class GroundHammerEffect

source: c:\runehov\RuneI\Classes\GroundHammerEffect.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.GroundHammerEffect
Direct Known Subclasses:None

class GroundHammerEffect
extends Engine.ParticleSystem

//============================================================================= // GroundHammerEffect. //=============================================================================

Source Code


00001	//=============================================================================
00002	// GroundHammerEffect.
00003	//=============================================================================
00004	class GroundHammerEffect expands ParticleSystem;
00005	
00006	defaultproperties
00007	{
00008	     ParticleCount=10
00009	     ParticleTexture(0)=FireTexture'RuneFX.Flame'
00010	     VelocityMin=(X=-20.000000,Y=-20.000000,Z=-20.000000)
00011	     VelocityMax=(X=20.000000,Y=20.000000,Z=20.000000)
00012	     ScaleMin=0.500000
00013	     ScaleMax=0.700000
00014	     ScaleDeltaX=0.500000
00015	     ScaleDeltaY=0.500000
00016	     LifeSpanMin=0.800000
00017	     LifeSpanMax=0.800000
00018	     AlphaStart=60
00019	     bAlphaFade=True
00020	     bApplyGravity=True
00021	     GravityScale=0.050000
00022	     Style=STY_Translucent
00023	}

End Source Code