RuneI
Class GroundDust

source: c:\runehov\RuneI\Classes\GroundDust.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.GroundDust
Direct Known Subclasses:BloodMist

class GroundDust
extends Engine.ParticleSystem

//============================================================================= // GroundDust. //=============================================================================

Source Code


00001	//=============================================================================
00002	// GroundDust.
00003	//=============================================================================
00004	class GroundDust expands ParticleSystem;
00005	
00006	defaultproperties
00007	{
00008	     bSystemOneShot=True
00009	     ParticleCount=25
00010	     ParticleTexture(0)=FireTexture'RuneFX.Smoke'
00011	     ShapeVector=(X=25.000000,Y=25.000000,Z=3.000000)
00012	     VelocityMin=(X=-1.000000,Y=-1.000000,Z=2.000000)
00013	     VelocityMax=(X=-3.000000,Y=-3.000000,Z=4.000000)
00014	     ScaleMin=0.400000
00015	     ScaleMax=0.600000
00016	     ScaleDeltaX=3.000000
00017	     ScaleDeltaY=2.500000
00018	     LifeSpanMin=0.400000
00019	     LifeSpanMax=0.600000
00020	     AlphaStart=80
00021	     bAlphaFade=True
00022	     bApplyGravity=True
00023	     GravityScale=-0.050000
00024	     bOneShot=True
00025	     bConvergeX=True
00026	     bConvergeY=True
00027	     SpawnOverTime=0.100000
00028	     bDirectional=True
00029	     Style=STY_Translucent
00030	     bUnlit=True
00031	}

End Source Code