Core.Object | +--Engine.Actor | +--Engine.ParticleSystem | +--RuneI.DarkDwarfExplosion
00001 //============================================================================= 00002 // DarkDwarfExplosion. 00003 //============================================================================= 00004 class DarkDwarfExplosion expands ParticleSystem; 00005 00006 defaultproperties 00007 { 00008 ParticleCount=32 00009 ParticleTexture(0)=Texture'RuneFX.explosion1' 00010 SystemLifeSpan=0.500000 00011 ShapeVector=(X=5.000000,Y=5.000000,Z=5.000000) 00012 VelocityMin=(X=-2000.000000,Y=-2000.000000) 00013 VelocityMax=(X=2000.000000,Y=2000.000000,Z=2000.000000) 00014 ScaleMin=0.300000 00015 ScaleMax=0.500000 00016 ScaleDeltaX=0.300000 00017 ScaleDeltaY=0.300000 00018 LifeSpanMin=0.400000 00019 LifeSpanMax=0.800000 00020 AlphaEnd=180 00021 bAlphaFade=True 00022 SpawnDelay=0.100000 00023 SpawnOverTime=0.500000 00024 Style=STY_Translucent 00025 }