RuneI
Class Breath

source: c:\runehov\RuneI\Classes\Breath.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.Breath
Direct Known Subclasses:BreathLight

class Breath
extends Engine.ParticleSystem

//============================================================================= // Breath. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Breath.
00003	//=============================================================================
00004	class Breath expands ParticleSystem;
00005	
00006	defaultproperties
00007	{
00008	     bSystemOneShot=True
00009	     ParticleCount=10
00010	     ParticleTexture(0)=FireTexture'RuneFX.Smoke'
00011	     SystemLifeSpan=1.500000
00012	     ShapeVector=(X=3.000000,Y=3.000000,Z=3.000000)
00013	     VelocityMin=(X=20.000000,Y=20.000000,Z=5.000000)
00014	     VelocityMax=(X=30.000000,Y=30.000000,Z=10.000000)
00015	     ScaleMin=0.100000
00016	     ScaleMax=0.200000
00017	     ScaleDeltaX=3.000000
00018	     ScaleDeltaY=1.000000
00019	     LifeSpanMin=1.000000
00020	     LifeSpanMax=1.500000
00021	     AlphaStart=70
00022	     bAlphaFade=True
00023	     bApplyGravity=True
00024	     GravityScale=-0.010000
00025	     bApplyZoneVelocity=True
00026	     ZoneVelocityScale=0.500000
00027	     bOneShot=True
00028	     SpawnDelay=0.600000
00029	     SpawnOverTime=0.150000
00030	     bDirectional=True
00031	     Style=STY_Translucent
00032	}

End Source Code