RuneI
Class BloodSpurt

source: c:\runehov\RuneI\Classes\BloodSpurt.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.BloodSpurt
Direct Known Subclasses:None

class BloodSpurt
extends Engine.ParticleSystem

//============================================================================= // BloodSpurt. // Spurts blood for a small duration, then destroys itself, used on // gore caps after a limb has been severed //=============================================================================

Source Code


00001	//=============================================================================
00002	// BloodSpurt.
00003	// Spurts blood for a small duration, then destroys itself, used on
00004	// gore caps after a limb has been severed
00005	//=============================================================================
00006	class BloodSpurt extends ParticleSystem;
00007	
00008	defaultproperties
00009	{
00010	     ParticleCount=10
00011	     ParticleTexture(0)=Texture'BloodFX.blood04_b'
00012	     bRandomTexture=True
00013	     ShapeVector=(X=3.000000,Y=3.000000,Z=5.000000)
00014	     VelocityMin=(X=-3.000000,Y=-3.000000,Z=30.000000)
00015	     VelocityMax=(X=3.000000,Y=3.000000,Z=60.000000)
00016	     ScaleMin=0.100000
00017	     ScaleMax=0.300000
00018	     ScaleDeltaX=0.400000
00019	     ScaleDeltaY=0.400000
00020	     LifeSpanMin=0.100000
00021	     LifeSpanMax=0.400000
00022	     AlphaStart=255
00023	     AlphaEnd=255
00024	     bApplyGravity=True
00025	     GravityScale=0.600000
00026	     SpawnOverTime=0.100000
00027	     LifeSpan=10.000000
00028	     Style=STY_Modulated
00029	}

End Source Code