RuneI
Class Blood

source: c:\runehov\RuneI\Classes\Blood.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.ParticleSystem
         |
         +--RuneI.Blood
Direct Known Subclasses:BloodSpray

class Blood
extends Engine.ParticleSystem

//============================================================================= // Blood. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Blood.
00003	//=============================================================================
00004	class Blood expands ParticleSystem;
00005	
00006	defaultproperties
00007	{
00008	     ParticleCount=10
00009	     ParticleTexture(0)=Texture'BloodFX.blood04_b'
00010	     bRandomTexture=True
00011	     ShapeVector=(X=3.000000,Y=3.000000,Z=5.000000)
00012	     VelocityMin=(X=-3.000000,Y=-3.000000,Z=30.000000)
00013	     VelocityMax=(X=3.000000,Y=3.000000,Z=60.000000)
00014	     ScaleMin=0.100000
00015	     ScaleMax=0.300000
00016	     ScaleDeltaX=0.400000
00017	     ScaleDeltaY=0.400000
00018	     LifeSpanMin=0.100000
00019	     LifeSpanMax=0.400000
00020	     AlphaStart=255
00021	     AlphaEnd=255
00022	     bApplyGravity=True
00023	     GravityScale=0.600000
00024	     SpawnOverTime=0.100000
00025	     Style=STY_Modulated
00026	     bUnlit=True
00027	     bShadowCast=False
00028	}

End Source Code